Then great, I will post details later tonight.
First thing that should be established about this TCG (Trading card game) is what types of cards that it should have.
It is my idea that game should contain five (5) types of cards.
- Dragons
- Habitats
- Restoration
- Support
- Food
The Dragon cards are very basic, you start of by summoning your baby dragon, and through using food your baby dragon card can be replaced with its teen / adult dragon card.
The Habitats offer a variety of effects. Small habitats enhance or weaken the the dragons of the person who played the habitat, while a large habitat effects both players.
Restoration cards are used as a mean for restoring a players lost HP
Support cads are used to summon a wider variety of Dragons, as well as buff up a single dragon. Using Breeding mountain you can summon all types of hybrids. Ultra breeding tree will allow you to summon them sooner. Using Earth boosts and all other types of boosts you can make a single dragon in play stronger.
and Lastly food, which is used to level up dragons.
Secondly the game is played with two players who each start with 8000 Health, once one competitors health reaches 0 they have lost.
Each player has three phases before the other players turn begins.
A Summon Phase : Obviously where you summon a dragon.
A Support Phase : Where you either use buffs or summon a hybrid (can not be done during your first turn)
A Battle Phase : Where you choose to attack your opponents dragon.
Also a person hand can never exceed five cards.
Okay, I've completely drew a blank so uhm. If you need more info I will try to figure more things out.,